Marina Xenofontos | Twice Upon a While

Photo: Marina Xenofontos

“Twice Upon a While” is a video game in production, following Twice, an ideologically conflicted girl navigating a surreal world of choices, dead ends, loops, and disorientation. Originally conceived in 2015, the project evolved from animation and sculpture into an open-world RPG, aiming to challenge the systemic imposition of linear narratives as the only coherent storytelling scheme and to question the limits of player agency.